GAMING / Current

Homa / All in Hole

Playable production across Homa’s games, with a particular focus on All in Hole.

MY ROLE

Team Lead Playable Ads

HOMA
All in
Hole.
PLAYABLE PRODUCTION

THE WORK

I lead playable ads production at Homa. My work spans several games and brings together creative thinking, interactive production and experimentation with new workflows.

Current focus

Alongside playable production, I’m developing AI workflows that connect market insights and creative development with production in one continuous loop.

Experience at Homa

Team Lead Playable Ads since January 2026, following senior creative motion design roles from 2023 to 2025.

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